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<br>Announced in 2016, Gym is an open-source Python library developed to help with the [advancement](http://101.42.41.2543000) of support learning algorithms. It aimed to standardize how environments are specified in [AI](http://135.181.29.174:3001) research, making released research study more quickly reproducible [24] [144] while supplying users with an easy interface for interacting with these environments. In 2022, brand-new developments of Gym have actually been moved to the library Gymnasium. [145] [146]
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<br>Gym Retro<br>
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<br>Released in 2018, Gym Retro is a platform for reinforcement knowing (RL) research study on computer game [147] using RL algorithms and research study generalization. Prior RL research focused mainly on optimizing agents to solve single jobs. Gym Retro offers the ability to generalize between video games with [comparable](https://www.cdlcruzdasalmas.com.br) ideas however various looks.<br>
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<br>RoboSumo<br>
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<br>Released in 2017, RoboSumo is a virtual world where humanoid metalearning [robot agents](http://120.26.79.179) initially lack understanding of how to even walk, but are given the objectives of learning to move and to push the opposing agent out of the ring. [148] Through this [adversarial knowing](https://git.lunch.org.uk) procedure, the representatives find out how to adjust to changing conditions. When a representative is then removed from this virtual environment and positioned in a brand-new virtual environment with high winds, the agent braces to remain upright, recommending it had learned how to balance in a generalized way. [148] [149] OpenAI's Igor Mordatch argued that competitors between agents could produce an intelligence "arms race" that could increase a representative's ability to work even outside the context of the competition. [148]
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<br>OpenAI 5<br>
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<br>OpenAI Five is a group of five OpenAI-curated bots utilized in the competitive five-on-five computer game Dota 2, that find out to play against human gamers at a high ability level totally through trial-and-error algorithms. Before becoming a team of 5, the very first public demonstration happened at The International 2017, the yearly best [champion competition](http://47.99.37.638099) for the video game, where Dendi, a professional Ukrainian gamer, lost against a bot in a live one-on-one matchup. [150] [151] After the match, CTO Greg Brockman explained that the bot had actually learned by playing against itself for two weeks of actual time, which the learning software was an action in the instructions of [creating software](https://www.indianhighcaste.com) application that can deal with complicated jobs like a surgeon. [152] [153] The system uses a type of support knowing, as the bots learn gradually by playing against themselves numerous times a day for months, and are rewarded for actions such as killing an opponent and taking map goals. [154] [155] [156]
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<br>By June 2018, the ability of the bots broadened to play together as a complete group of 5, and they had the ability to defeat teams of amateur and semi-professional gamers. [157] [154] [158] [159] At The International 2018, OpenAI Five played in 2 exhibition matches against professional players, but ended up losing both [video games](http://118.190.88.238888). [160] [161] [162] In April 2019, OpenAI Five beat OG, the reigning world champs of the game at the time, 2:0 in a live exhibit match in [San Francisco](https://git.tasu.ventures). [163] [164] The bots' last public look came later that month, where they played in 42,729 total games in a four-day open online competitors, winning 99.4% of those games. [165]
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<br>OpenAI 5's mechanisms in Dota 2's bot player reveals the obstacles of [AI](http://47.97.159.144:3000) systems in multiplayer online battle arena (MOBA) games and how OpenAI Five has actually shown the use of deep support learning (DRL) representatives to attain superhuman proficiency in Dota 2 matches. [166]
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<br>Dactyl<br>
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<br>Developed in 2018, Dactyl uses maker discovering to train a Shadow Hand, a human-like robotic hand, to control physical things. [167] It finds out entirely in simulation using the same RL algorithms and training code as OpenAI Five. OpenAI took on the item orientation problem by utilizing domain randomization, [wiki.lafabriquedelalogistique.fr](https://wiki.lafabriquedelalogistique.fr/Discussion_utilisateur:MoniqueParedes2) a simulation technique which exposes the student to a variety of experiences rather than trying to fit to reality. The set-up for Dactyl, aside from having motion tracking electronic cameras, also has RGB cameras to allow the robotic to control an approximate item by seeing it. In 2018, OpenAI revealed that the system was able to control a cube and an octagonal prism. [168]
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<br>In 2019, OpenAI showed that Dactyl might solve a Rubik's Cube. The robotic was able to resolve the puzzle 60% of the time. Objects like the Rubik's Cube introduce complex physics that is harder to design. OpenAI did this by enhancing the toughness of Dactyl to perturbations by using Automatic Domain Randomization (ADR), a simulation technique of generating gradually harder environments. ADR differs from manual domain randomization by not requiring a human to specify randomization varieties. [169]
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<br>API<br>
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<br>In June 2020, OpenAI revealed a multi-purpose API which it said was "for accessing brand-new [AI](https://gitea.aventin.com) models developed by OpenAI" to let developers call on it for "any English language [AI](http://ja7ic.dxguy.net) job". [170] [171]
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<br>Text generation<br>
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<br>The company has promoted generative pretrained transformers (GPT). [172]
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<br>OpenAI's [initial GPT](http://118.190.145.2173000) design ("GPT-1")<br>
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<br>The initial paper on generative pre-training of a transformer-based language design was composed by [Alec Radford](https://www.alkhazana.net) and his coworkers, and released in preprint on OpenAI's site on June 11, 2018. [173] It showed how a generative design of language might obtain world knowledge and process long-range dependencies by pre-training on a varied corpus with long stretches of contiguous text.<br>
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<br>GPT-2<br>
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<br>Generative Pre-trained 2 ("GPT-2") is an unsupervised transformer language design and the follower to OpenAI's original GPT model ("GPT-1"). GPT-2 was [revealed](http://116.62.115.843000) in February 2019, with only restricted demonstrative versions at first released to the public. The complete version of GPT-2 was not instantly released due to concern about potential misuse, including applications for composing phony news. [174] Some specialists expressed [uncertainty](http://fatims.org) that GPT-2 positioned a significant threat.<br>
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<br>In action to GPT-2, the Allen Institute for Artificial Intelligence responded with a tool to discover "neural fake news". [175] Other researchers, such as Jeremy Howard, alerted of "the innovation to absolutely fill Twitter, email, and the web up with reasonable-sounding, context-appropriate prose, which would hush all other speech and be difficult to filter". [176] In November 2019, OpenAI launched the total version of the GPT-2 language design. [177] Several websites host interactive demonstrations of different instances of GPT-2 and other transformer designs. [178] [179] [180]
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<br>GPT-2's authors argue unsupervised language models to be general-purpose learners, shown by GPT-2 attaining modern accuracy and perplexity on 7 of 8 zero-shot tasks (i.e. the design was not further trained on any task-specific input-output examples).<br>
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<br>The corpus it was trained on, called WebText, contains slightly 40 gigabytes of text from [URLs shared](https://www.alkhazana.net) in Reddit submissions with at least 3 upvotes. It avoids certain concerns encoding [vocabulary](https://www.viewtubs.com) with word tokens by utilizing byte pair encoding. This permits representing any string of characters by encoding both specific characters and multiple-character tokens. [181]
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<br>GPT-3<br>
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<br>First explained in May 2020, Generative Pre-trained [a] Transformer 3 (GPT-3) is an unsupervised transformer language design and the follower to GPT-2. [182] [183] [184] OpenAI specified that the complete version of GPT-3 contained 175 billion criteria, [184] two orders of magnitude bigger than the 1.5 billion [185] in the full version of GPT-2 (although GPT-3 models with as couple of as 125 million specifications were also trained). [186]
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<br>OpenAI stated that GPT-3 succeeded at certain "meta-learning" tasks and might generalize the purpose of a single input-output pair. The GPT-3 release paper gave examples of translation and cross-linguistic transfer learning in between English and Romanian, and between [English](https://signedsociety.com) and German. [184]
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<br>GPT-3 significantly enhanced benchmark outcomes over GPT-2. OpenAI warned that such scaling-up of language designs might be approaching or [archmageriseswiki.com](http://archmageriseswiki.com/index.php/User:Chassidy1033) coming across the fundamental capability constraints of [predictive language](https://social.nextismyapp.com) models. [187] Pre-training GPT-3 needed a number of thousand petaflop/s-days [b] of calculate, compared to 10s of petaflop/s-days for the full GPT-2 design. [184] Like its predecessor, [174] the GPT-3 trained model was not instantly launched to the public for issues of possible abuse, although OpenAI prepared to enable gain access to through a paid cloud API after a two-month free private beta that began in June 2020. [170] [189]
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<br>On September 23, 2020, GPT-3 was licensed solely to Microsoft. [190] [191]
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<br>Codex<br>
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<br>Announced in mid-2021, Codex is a descendant of GPT-3 that has additionally been trained on code from 54 million GitHub repositories, [192] [193] and is the [AI](http://git.yang800.cn) powering the code autocompletion tool GitHub Copilot. [193] In August 2021, an API was released in private beta. [194] According to OpenAI, the design can produce working code in over a lots programs languages, most effectively in Python. [192]
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<br>Several problems with problems, style flaws and security vulnerabilities were cited. [195] [196]
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<br>GitHub Copilot has actually been implicated of giving off copyrighted code, without any author attribution or license. [197]
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<br>OpenAI revealed that they would cease assistance for Codex API on March 23, 2023. [198]
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<br>GPT-4<br>
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<br>On March 14, 2023, OpenAI revealed the release of Generative Pre-trained Transformer 4 (GPT-4), [yewiki.org](https://www.yewiki.org/User:ScottyMcIlvain) efficient in accepting text or image inputs. [199] They revealed that the updated innovation passed a simulated law [school bar](https://vidacibernetica.com) test with a score around the top 10% of test takers. (By contrast, GPT-3.5 scored around the bottom 10%.) They said that GPT-4 could also check out, evaluate or create up to 25,000 words of text, and write code in all significant programs languages. [200]
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<br>Observers reported that the iteration of ChatGPT using GPT-4 was an improvement on the previous GPT-3.5-based version, with the caution that GPT-4 retained some of the problems with earlier modifications. [201] GPT-4 is also efficient in taking images as input on ChatGPT. [202] OpenAI has declined to reveal numerous technical details and stats about GPT-4, such as the precise size of the design. [203]
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<br>GPT-4o<br>
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<br>On May 13, 2024, OpenAI announced and released GPT-4o, which can [process](https://git.mae.wtf) and create text, images and audio. [204] GPT-4o attained modern lead to voice, multilingual, and vision benchmarks, setting brand-new records in audio speech recognition and translation. [205] [206] It scored 88.7% on the [Massive Multitask](https://clujjobs.com) Language Understanding (MMLU) criteria compared to 86.5% by GPT-4. [207]
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<br>On July 18, 2024, OpenAI launched GPT-4o mini, a smaller variation of GPT-4o changing GPT-3.5 Turbo on the ChatGPT interface. Its API costs $0.15 per million input tokens and $0.60 per million output tokens, compared to $5 and $15 respectively for GPT-4o. OpenAI expects it to be especially [helpful](https://pyra-handheld.com) for business, start-ups and developers seeking to automate services with [AI](https://209rocks.com) agents. [208]
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<br>o1<br>
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<br>On September 12, 2024, OpenAI launched the o1[-preview](https://wiki.eqoarevival.com) and o1-mini designs, which have been designed to take more time to think about their responses, leading to higher accuracy. These designs are especially [efficient](https://git.alien.pm) in science, coding, and thinking tasks, and were made available to ChatGPT Plus and Staff member. [209] [210] In December 2024, o1-preview was changed by o1. [211]
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<br>o3<br>
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<br>On December 20, 2024, [OpenAI revealed](https://career.logictive.solutions) o3, the [follower](http://121.43.121.1483000) of the o1 thinking model. OpenAI also revealed o3-mini, a lighter and faster version of OpenAI o3. Since December 21, 2024, this design is not available for public usage. According to OpenAI, they are checking o3 and o3-mini. [212] [213] Until January 10, 2025, security and security researchers had the chance to obtain early access to these designs. [214] The model is called o3 rather than o2 to prevent confusion with telecommunications providers O2. [215]
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<br>Deep research study<br>
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<br>Deep research study is a representative developed by OpenAI, revealed on February 2, 2025. It leverages the abilities of OpenAI's o3 design to perform substantial web browsing, data analysis, and synthesis, delivering detailed reports within a timeframe of 5 to thirty minutes. [216] With browsing and Python tools enabled, it reached an [accuracy](https://sportsprojobs.net) of 26.6 percent on HLE (Humanity's Last Exam) standard. [120]
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<br>Image classification<br>
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<br>CLIP<br>
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<br>Revealed in 2021, CLIP (Contrastive Language-Image Pre-training) is a design that is trained to evaluate the [semantic similarity](http://git.qhdsx.com) in between text and images. It can notably be utilized for image classification. [217]
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<br>Text-to-image<br>
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<br>DALL-E<br>
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<br>Revealed in 2021, DALL-E is a [Transformer model](https://estekhdam.in) that develops images from textual descriptions. [218] DALL-E uses a 12-billion-parameter variation of GPT-3 to translate natural language inputs (such as "a green leather handbag formed like a pentagon" or "an isometric view of an unfortunate capybara") and produce corresponding images. It can produce images of practical things ("a stained-glass window with an image of a blue strawberry") along with objects that do not exist in reality ("a cube with the texture of a porcupine"). Since March 2021, no API or [pipewiki.org](https://pipewiki.org/wiki/index.php/User:AurelioHamlin79) code is available.<br>
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<br>DALL-E 2<br>
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<br>In April 2022, OpenAI revealed DALL-E 2, an upgraded version of the model with more reasonable outcomes. [219] In December 2022, OpenAI published on GitHub software application for Point-E, a brand-new simple system for transforming a text description into a 3-dimensional model. [220]
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<br>DALL-E 3<br>
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<br>In September 2023, OpenAI revealed DALL-E 3, a more [powerful model](https://www.oradebusiness.eu) better able to produce images from intricate descriptions without manual timely [engineering](https://linuxreviews.org) and render complicated details like hands and text. [221] It was launched to the public as a ChatGPT Plus [function](https://cambohub.com3000) in October. [222]
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<br>Text-to-video<br>
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<br>Sora<br>
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<br>Sora is a text-to-video model that can create videos based on brief detailed prompts [223] in addition to extend existing videos forwards or in reverse in time. [224] It can generate videos with resolution approximately 1920x1080 or 1080x1920. The optimum length of created videos is unknown.<br>
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<br>Sora's development group called it after the Japanese word for "sky", to represent its "unlimited creative capacity". [223] Sora's technology is an adjustment of the technology behind the DALL · E 3 text-to-image model. [225] OpenAI trained the system using publicly-available videos along with copyrighted videos licensed for that purpose, however did not reveal the number or the exact sources of the videos. [223]
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<br>OpenAI demonstrated some Sora-created high-definition videos to the public on February 15, 2024, stating that it could produce videos up to one minute long. It also shared a technical report [highlighting](https://tube.leadstrium.com) the methods used to train the design, and the design's abilities. [225] It acknowledged some of its imperfections, including battles simulating intricate physics. [226] Will Douglas Heaven of the MIT Technology Review called the presentation videos "impressive", however kept in mind that they should have been cherry-picked and might not represent Sora's typical output. [225]
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<br>Despite uncertainty from some academic leaders following Sora's public demo, noteworthy entertainment-industry figures have actually revealed substantial interest in the technology's potential. In an interview, actor/filmmaker Tyler Perry revealed his astonishment at the innovation's capability to create reasonable video from text descriptions, mentioning its possible to transform storytelling and material creation. He said that his excitement about Sora's possibilities was so strong that he had actually chosen to pause plans for broadening his [Atlanta-based film](https://skylockr.app) studio. [227]
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<br>Speech-to-text<br>
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<br>Whisper<br>
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<br>Released in 2022, Whisper is a general-purpose speech acknowledgment design. [228] It is trained on a big dataset of diverse audio and is also a multi-task model that can perform multilingual speech recognition as well as speech translation and [language recognition](https://recrutementdelta.ca). [229]
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<br>Music generation<br>
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<br>MuseNet<br>
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<br>Released in 2019, MuseNet is a deep neural net trained to predict subsequent [musical](https://deadlocked.wiki) notes in MIDI music files. It can create songs with 10 instruments in 15 styles. According to The Verge, a song generated by MuseNet tends to begin fairly but then fall under mayhem the longer it plays. [230] [231] In popular culture, [initial applications](https://remotejobsint.com) of this tool were utilized as early as 2020 for the internet mental thriller Ben Drowned to produce music for the titular character. [232] [233]
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<br>Jukebox<br>
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<br>Released in 2020, Jukebox is an open-sourced algorithm to produce music with vocals. After training on 1.2 million samples, the system accepts a genre, artist, and a [snippet](https://xn--939a42kg7dvqi7uo.com) of lyrics and outputs tune samples. OpenAI specified the songs "reveal local musical coherence [and] follow traditional chord patterns" but acknowledged that the songs lack "familiar larger musical structures such as choruses that duplicate" and that "there is a significant space" between Jukebox and human-generated music. The Verge stated "It's technologically impressive, even if the outcomes seem like mushy versions of tunes that may feel familiar", while Business Insider stated "surprisingly, some of the resulting songs are appealing and sound genuine". [234] [235] [236]
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<br>Interface<br>
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<br>Debate Game<br>
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<br>In 2018, OpenAI released the Debate Game, which teaches devices to dispute toy problems in front of a human judge. The purpose is to research whether such a technique might help in auditing [AI](https://equipifieds.com) choices and in establishing explainable [AI](http://8.137.85.18:13000). [237] [238]
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<br>Microscope<br>
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<br>Released in 2020, Microscope [239] is a collection of visualizations of every significant layer and neuron of 8 neural network models which are frequently studied in interpretability. [240] Microscope was created to evaluate the features that form inside these [neural networks](http://101.42.21.1163000) quickly. The models included are AlexNet, VGG-19, various variations of Inception, and various versions of CLIP Resnet. [241]
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<br>ChatGPT<br>
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<br>Launched in November 2022, ChatGPT is an expert system tool constructed on top of GPT-3 that offers a conversational interface that enables users to ask concerns in natural language. The system then reacts with a response within seconds.<br>
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